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Definition of «clunkiness»

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Definition of «clunkiness»
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Description

"Clunkiness" describes a lack of fluidity, responsiveness, or elegance in a game's controls or user interface. It suggests that the movement feels heavy, slow, or unnecessarily complicated, making the player feel like they are fighting against the game's systems rather than mastering them. This term is frequently used to criticize modern games that fail to replicate the 'snappy' feel of older titles or that introduce new, poorly thought-out mechanics. It conveys a sense of physical frustration and a lack of 'flow' in the gameplay experience.

Example

> The new combat system is plagued by a general clunkiness that makes every swing feel delayed.

> I tried to get back into the game, but the clunkiness of the menu navigation turned me off immediately.

> There is a certain clunkiness to the horse riding that wasn't present in the previous installment.


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