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Definition of «min-max»

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Definition of «min-max»
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Description

"Min-max" is a verb used in gaming and tabletop RPGs to describe the process of optimizing a character or strategy by minimizing undesirable traits and maximizing desirable ones. It involves a meticulous focus on statistics and efficiency, often at the expense of roleplay, aesthetics, or general fun. A player who chooses to min-max will typically ignore any gear or abilities that do not contribute directly to the highest possible numerical output, such as damage or defense. The term can be used neutrally to describe high-level play or pejoratively to describe someone who sucks the soul out of a game by treating it like a spreadsheet.

Example

I spent three hours trying to min-max my base layout so that the production efficiency hit 100%.

>You don't need to min-max every single stat just to beat the first boss; just enjoy the story!

>He's a total min-max player who won't even use a cool-looking sword if it has 1% less crit chance than the ugly one.


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