Definition of «uv»
| Stat | Value |
|---|---|
| Views | 4 |
| Definitions | 1 |
| First seen | 2026 |
- Description
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"UV" refers to UV mapping, a 3D modeling process where a 2D image is wrapped around a 3D object, but in slang, it is used to critique the visual quality or "stretchiness" of a character's skin or textures. When gamers mention "UVs," they are usually complaining about distorted textures or low-resolution graphics on a model. It is a more technical term that has entered the common parlance of players who are interested in game development or digital art. Using it indicates a critical eye for the underlying construction of the game's visual assets.
- Example
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> The uv mapping on the player model is so bad that the textures look stretched.
> You can tell they rushed the expansion because the uv seams are visible everywhere.
> I hope they fix the uv layout in the next patch so the skins look better.
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