Definition of «triple a»
| Stat | Value |
|---|---|
| Views | 0 |
| Definitions | 1 |
| First seen | 2026 |
- Description
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"Triple a" (AAA) refers to video games produced and distributed by mid-sized or major publishers, typically having significantly higher development and marketing budgets than indie games. The term is used to denote a certain level of expected graphical fidelity, polish, and scale, though it is often used pejoratively in modern discourse to contrast expensive, corporate products with more creative indie titles. Players use the term to set a benchmark for quality, often criticizing high-budget games for being less "enthralling" than cheaper, more innovative projects. It represents the "blockbuster" tier of the gaming industry.
- Example
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> For only six dollars, you're getting a more enthralling experience than most triple a games on the market right now.
> I'm tired of buggy triple a releases that cost seventy dollars and offer no real innovation.
> This indie dev is putting more effort into their updates than a massive triple a studio would.
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